4 ms·
>No, you can get races and deadlocks in a pure actor system as well. You can't get data races, which is what Rust prevents. Rust's async doesn't prevent deadlo
by logicchains 3y ago
>No, you can get races and deadlocks in a pure actor system as well.
You can't get data races, which is what Rust prevents. Rust's async doesn't prevent deadlocks or other kinds of races.