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> you'll postpone handling it as much as you can. Which is exactly what you should do if you are in the game to build reliable complex systems. See my lengthy
by groestl 3y ago
> you'll postpone handling it as much as you can.
Which is exactly what you should do if you are in the game to build reliable complex systems. See my lengthy post here https://news.ycombinator.com/item?id=39808367 https://news.ycombinator.com/item?id=39808367
- ncruces 3y agoYour lengthy post just argues you shouldn't “mask” errors in random places. Well that's great that no one said you should. Error handling is not masking, or swallowing errors.