3 ms·
> I think that the hard part is assessing "profitability" though - Nintendo has shown that they're able to re-release games decades after initial release and tu
by everforward 3y ago
> I think that the hard part is assessing "profitability" though - Nintendo has shown that they're able to re-release games decades after initial release and turn a profit. Trying to legislate "profitability" could result in Nintendo (and other big game companies) holding on to their IP for longer, as opposed to just getting Congress to reduce copyright term back down to 15 years or something.
The simple solution seems to be tying the copyright to the duration something is available for.
If they shut down the servers, they aren't planning on profiting on that specific game anymore, and cede the monopoly on running those servers.
If that causes Nintendo to keep the servers up, that's a fine outcome too. I'm less interested in forcibly wrangling Nintendos IP away from them than making sure their cultural contributions are still available.