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The cracks were already showing by 1994. https://en.wikipedia.org/wiki/Laurence_Canter_and_Martha_Siegel https://en.wikipedia.org/wiki/Laurence_Canter_and_Mart
by TheOtherHobbes 3y ago
The cracks were already showing by 1994.
https://en.wikipedia.org/wiki/Laurence_Canter_and_Martha_Siegel https://en.wikipedia.org/wiki/Laurence_Canter_and_Martha_Sie...
The dominant culture up until around 96 or so was fun, with a special kind of psychedelic digital weirdness. Then the corporates took over and everything turned beige - as it has been ever since.
But it wasn't just the algorithm. Web 1.0 was ridiculously easy to use. Basic web hosting and email were included in many internet access plans, and almost anyone could put together a site with a text editor.
Now HTML/CSS/JS are a sprawling, impossible monster - way out of the direct reach of most people. The easy site builder apps/payment are too expensive, fees on Etsy etc are extortionate, markets are full of cynically sourced crap, and playing social media games for marketing is a huge time sink.
So the cost of entry is far, far higher than it used to be, and the rewards of do-it-for-fun are basically zero in terms of connecting with others.
- wiseowise 3y agoHTML/JS/CSS are extremely backwards compatible.
- layer8 3y agoThey are to a large extent, but the learning resources, and those who use it professionally, have moved on, so you’re a bit on your own and don’t receive the simpler view of the HTML 4 that everyone was using and referencing twenty years ago.