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A game with no consistency in the art is probably enabled. We've crossed the threshold where something like Magic the Gathering could be recreated by a tiny tea
by roenxi 3y ago
A game with no consistency in the art is probably enabled. We've crossed the threshold where something like Magic the Gathering could be recreated by a tiny team and a low budget.
I don't think the limiting factor here is the software; it looks like we got AI-generated art pretty much as soon as consumer graphics cards could handle it (10 years ago it would have been quite hard). I'd be measuring progress in hardware generations not years and from that perspective Stable Diffusion is young.
- callalex 3y agoCurrent AI is entirely incapable of generating the balanced and fun/engaging rule sets required for a MtG style game. Sure the art assets could be generated with skilled prompting and touchup but even that is nowhere close to the strong statement you made.
- VladimirGolovin 3y agoOP likely meant that a Midjourney-level AI can easily generate all the card art. Obviously, current AIs cannot generate game rulesets because the game feel is an internal phenomenon that cannot be represented in the material domain and therefore AIs cannot train on it.
- nine_k 3y agoIt does not take a large team to generate interesting and balanced rules. I'd hazard to say that with a larger team the task becomes harder. Creating the art, on the other hand, goes from a week per card to half a day per card, or something similar.