3 ms·
How is antialiasing implemented in the Rive renderer? It doesn't appear to be using MSAA. I took a look at the source code, I found some shaders that mention co
by qmathe 3y ago
How is antialiasing implemented in the Rive renderer? It doesn't appear to be using MSAA. I took a look at the source code, I found some shaders that mention coverage and AA, but I cannot figure out how it works.