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How would multiplayer work with the turn-based aspect? Do you have to wait for other players to take their turns? This would be terribly boring IMO. Do you inst
by skulk 3y ago
How would multiplayer work with the turn-based aspect? Do you have to wait for other players to take their turns? This would be terribly boring IMO. Do you instead allow anyone to take a turn whenever? That turns the game into an RTS. I've thought about this a lot and I don't really think it's possible.
- metadat 3y agoYeah it'd have to be a RTS/ Diablo type of mechanic, although if you keep food as a number-of-moves-limiter, the turn-based aspect may be less critical. Maybe a game could work where each player explores the map independently but when a creature is encountered, the other player is teleported in, and then returns to prior spot after the fight? Could be fun.