3 ms·
> it also appears to be the standard used by almost all of their competitors FWIW - this is further evidence of anticompetitive behavior. In a competitive mark
by arrosenberg 3y ago
> it also appears to be the standard used by almost all of their competitors
FWIW - this is further evidence of anticompetitive behavior. In a competitive market, entrants would be trying to drive distribution costs to 0. The fact that Apple makes its entire App Store revenue off those distribution revenues is highly telling.
It would only be considered predatory if they charging a rate below their own costs of distribution. I.E. If it costs Apple $0.10 to cover the costs of app distribution per download, then it would be completely legal for them to charge $0.11, but illegal and predatory to charge $0.09.
- ribosometronome 3y agoIt's the standard used by almost all app stores, save for new entrants trying to buy their way into the market. Steam is 30% and there's nothing stopping you from installing alternatives. Nintendo's eStore is 30% and they control 100% of the mobile console market.