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It was doomed from the start, because monetizable computing platforms that target consumers can't succeed if they don't have high barriers to entry. Low qualit
by jart 3y ago
It was doomed from the start, because monetizable computing platforms that target consumers can't succeed if they don't have high barriers to entry.
Low quality Atari games were responsible for the 1983 video game crash. Anyone could publish an Atari game. So what ended up happening was people made games about things like raping Native American women (Custer's Revenge) and they were sold just like any other Atari cartridge.
Nintendo pioneered the closed platform. No one was allowed to build games for Nintendo without Nintendo's permission. Microsoft and Apple did things a bit differently, by making their platforms as difficult to develop for as possible. WIN32 is byzantine. Making iPhone apps when the App Store was launched required learning Objective C, which was an entirely new language to most developers at the time.
OpenAI on the other hand created an app store which, in their own words, "is simple and doesn't require any coding skills." https://openai.com/blog/introducing-the-gpt-store https://openai.com/blog/introducing-the-gpt-store
- nextworddev 3y agoYep. And watch “no code / low code” movement do the same for SaaS
- hackerlight 3y agoEvery GPT I've tried has been GPT-4 plus or minus an imperceptible difference in quality. It's like Atari publishing a game, and thousands of clones show up that are functionally the same, and zero other original games. They should scrap this failed idea and just give us MedQA, AlphaCode, etc. Specialized GPTs based on custom RAG or symbolic reasoning overlay or whatever, that actually do something that base GPT-4 can't do, in the sense of having an unmistakable step-change in quality for one type of task.