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Happy to see this! Would love to see somebody try to re-implement some limited Canvas2D API but using Rive Renderer as a backend. Would likely be faster and mo
by mattdesl 3y ago
Happy to see this!
Would love to see somebody try to re-implement some limited Canvas2D API but using Rive Renderer as a backend. Would likely be faster and more flexible in some ways (e.g. I've found that Canvas2D clipping is not anti-aliased in some browsers).