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I don't think it's necessarily about talent, it's about effort. As an example, in early versions of Stardew Valley, if you named your horse with the same name
by Borealid 3y ago
I don't think it's necessarily about talent, it's about effort.
As an example, in early versions of Stardew Valley, if you named your horse with the same name as one of the townspeople, you would be riding around your farm on top of the townsperson's sprite. As in, in the game code, the display name of the object was used to identify which sprite to render.
That's not really the type of mistake I'd expect a "talented" (or at least, an "experienced") software developer to make, but ConcernedApe managed to put together an amazing game in spite of any inexperience or difficulty with the programming side.
It's like they say - 10% inspiration, 90% perspiration. Or similarly, "skill is the sum of aptitude and experience".