3 ms·
It's not the mechs that make it special, it's the movement system. Shooters generally regressed from doing wall jumps and dodges in UT2003 to slow, plodding, re
by AlexandrB 3y ago
It's not the mechs that make it special, it's the movement system. Shooters generally regressed from doing wall jumps and dodges in UT2003 to slow, plodding, realistic ground movement. Cover based shooters were probably the nadir for me personally. Titanfall 1 & 2 are the rare recent examples of mainstream shooters where complex movement is possible[1].
[1] https://www.youtube.com/watch?v=Zwz0FHdRQa8 https://www.youtube.com/watch?v=Zwz0FHdRQa8