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The video seems to fall ever so slightly within the uncanny valley. The quality of renders and animation, especially the motion capture and facial animations, i
by avianlyric 3y ago
The video seems to fall ever so slightly within the uncanny valley. The quality of renders and animation, especially the motion capture and facial animations, is far beyond anything I’ve come to expect from individual creators.
But it does seem to have landed just within the far edge of the uncanny valley. Often good enough that you don’t really notice, but occasional moments where it feels very odd and distracting.
It does also look like he’s had to make some compromises on render quality. There’s render noise appearing and disappearing at times, which is usually an indication that not enough rays were used during ray tracing, resulting in some pixels have very odd colour values. I can only assume that just the result to having to trade off between render time and render quality, especially as it seems he’s putting in quite a lot of effort to make sure the render and simulations are physically accurate. A very computational expensive thing to do, especially when trying to render crazyness like black holes that warp and distort space time.