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Curious, why would OpenGL break VSTs? (And yes, I get that AU is the preferred way over VST2 or even VST3, which is why most modern plugins are available in AU
by MenhirMike 3y ago
Curious, why would OpenGL break VSTs? (And yes, I get that AU is the preferred way over VST2 or even VST3, which is why most modern plugins are available in AU as well. I just don't see how OpenGL plays into this.)
- conradfr 3y agoA lot of plugins use OpenGL, it's just that simple :)
- MenhirMike 3y agoHuh, TIL, I assumed they used standard OS controls, but looking at some of them that makes sense.
- bmitc 3y agoI would be very surprised if the vast majority, as in 80-100%, of DAWs and VSTs don't use OpenGL.
- steve1977 3y agoSome VST plugins use OpenGL to render their user interface.
- doubled112 3y agoI learned this running them on Windows in a VM. I would have expected it to fall back to software rendering like the old days, but no. I ended up installing some build of Mesa for Windows.