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> viable consumer product status (read: enough adoption for the device to be profitable) seems very far away He mentions a few short term use cases for the cur
by GeekyBear 3y ago
> viable consumer product status (read: enough adoption for the device to be profitable) seems very far away
He mentions a few short term use cases for the current hardware.
For example: Productivity on the go (A laptop with the headset for multiple virtual displays) and Live Sports.
> Apple Immersive on Vision Pro is a transformative experience in terms of video quality and its ability to deliver a real sense of presence. Watching a game in high-resolution VR has the potential to be legitimately better than a regular 4K TV broadcast by enabling hardcore fans to feel much closer to the action
- deleted 3y ago[deleted]
- FireBeyond 3y ago> For example: Productivity on the go (A laptop with the headset for multiple virtual displays) and Live Sports. Except almost universally, people talk about the screen display being “not great” for extended use as a screen replacement with dramatically lower effective resolution and blurring…
- GeekyBear 3y ago> people talk about the screen display being “not great” That's not what the reviews I have read had to say. > The Vision Pro can produce a virtual external display for any modern Mac... The virtual display feels responsive and works with connected keyboard or mouse peripherals. The text is highly readable. I don’t have any complaints about how the virtual display itself works—it’s great. https://arstechnica.com/gadgets/2024/03/i-worked-exclusively-in-vision-pro-for-a-week-heres-how-it-went https://arstechnica.com/gadgets/2024/03/i-worked-exclusively...
- PJDK 3y agoI've heard the sport idea thrown around a few times, but I'm not sure I buy it. If you go to a sports event you are mostly buying the experience of being there, the energy of the crowd, the cheering all that stuff. The actual experience of seeing what's happening is not really better is it? That's why the stadiums have screens in them. Replicating that experience at home is more like getting people around to watch a game together.
- GeekyBear 3y ago> I'm not sure I buy it. "legitimately better than a regular 4K TV broadcast by enabling hardcore fans to feel much closer to the action" sounds like it offers something new. People who are sports enthusiasts have a proven willingness to drop thousands of dollars on large screen televisions, streaming services like NFL Red Zone, or thousand dollar Superbowl tickets, so the potential for sales is there.
- twic 3y agoI think the question is, how many people watch sports to be close to the action, and how many watch sports to be close to their friends?
- xeromal 3y agoYup, there are hardcore fans but sports are largely a social event.
- GeekyBear 3y agoAre you saying that there is no such thing as people who watch sports at home by themselves? Because that's not remotely true. In addition, Apple already has it's shareplay tech that allows networked users to watch shared video, listen to shared audio, or video game together.
- PJDK 3y agoMy argument is that the experience of seeing sport from a specific seat is inferior to watching it multi camera with huge zoom lenses. The thing that draws you to the stadium is the sense of being in a crowds. The technology to do this has been around for a while to has anyone tries. I'd certainly be curious to give it a go. I imagine there are some technical problems too, like if your team scores and you jump in the air and your view point stays still. This did get me thinking if any sport might be better viewed in VR, and maybe games like pool, snooker, chess. Where you see the whole thing from one vantage point, and the scale is such that the 3d of it all would be meaningful.