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I don’t find node_modules exceeding even a few hundred megabytes very often. But Rust target directories can easily reach multiple gigabytes.
by chrismorgan 3y ago
I don’t find node_modules exceeding even a few hundred megabytes very often. But Rust target directories can easily reach multiple gigabytes.
- pornel 3y agoApart from incremental compilation cache, a large chunk of it is debug information. Lowering debug info precision helps a lot (although it’s still suspiciously large.)