3 ms·
> Though, that engine evaluation is going to be absurdly expensive, when you're compressing/decompressing billions of games. It only has to be accurate enough
by lifthrasiir 3y ago
> Though, that engine evaluation is going to be absurdly expensive, when you're compressing/decompressing billions of games.
It only has to be accurate enough to be beneficial though. Even a knowledge about two sets of more frequent and less frequent moves would be much better than the baseline.