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Actually, MSFT made the same blunder when it came to HoloLens. Well .. they did start to build some of the core spatial context (and had a fabulous headstart).
by brutus1213 3y ago
Actually, MSFT made the same blunder when it came to HoloLens. Well .. they did start to build some of the core spatial context (and had a fabulous headstart). But somewhere along the way, they yielded to Unity/Unreal. This was mind boggling to me as giving away the keys to the platform to another party was literally the founding story of Microsoft (with IBM having made the blunder). I wonder if engineering leadership recalls history when making such strategic goofs.
- yterdy 3y agoLayman's take: All of them are afraid of making the system that fulfills the promise nominally, but that lacks some key component or is on hardware that doesn't get adopted, only to have a competitor swoop in, clone that system with the necessary fixes, and essentially do what Apple did with MP3 players and smartphones. They're all trying to establish market dominance BEFORE giving us a reason to use the devices (bass ackwards) - and are even happy to see the market collapse, if it meant that, simply, no one cracked that particular nut. Apple, Meta, Microsoft like how things are right now. These pushes are much-hyped, but they're made less out of real passion for the promise and more desperation to avoid being left behind.