4 ms·
I managed to kill the game at the level 12 by creating an inifite loop lol. > THREE.WebGLRenderer: Context Lost.
by chilling 3y ago
I managed to kill the game at the level 12 by creating an inifite loop lol.
> THREE.WebGLRenderer: Context Lost.
- axus 3y agoBugs are the fun part, though maybe not the bugs that end the game. Level 11 you can place the minimum number of teleport tiles and lose, but the ball doesn't shatter and finds its way to the next teleporter, turning the color back on.