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"Apple intentionally calibrated the Vision Pro display slightly out of focus to make pixels a bit blurry and hide the screen door effect “in plain sight” Makes
by axus 3y ago
"Apple intentionally calibrated the Vision Pro display slightly out of focus to make pixels a bit blurry and hide the screen door effect “in plain sight”
Makes me think of the blurring effect of phosphors on a CRT.
- rexf 3y agoThis is shocking to read. I tried the in store demo and my main take away was that the display wasn’t as crisp or sharp as I expected for a $4k device.
- int_19h 3y agoThat would be the case blurring or no blurring. Apple managed to cram 4K displays per eye there, which is very impressive when you compare it against Quest etc - but that's 4K shoved right against your eyeballs. That is, it is the rough equivalent of sitting so close next to a 4K TV that it covers your entire field of vision. If you've ever tried that, you know that it's not exactly retina, and you can still very much see the pixels. But even that is a massive technological achievement when you look at raw numbers in the article - those 4K displays in Vision Pro are already 3386 PPI.
- riwsky 3y agoGp’s “4k” was referring to price, not pixels
- int_19h 3y agoI'm well aware, and that doesn't change anything. What Apple gave us in Vision Pro is what you get for the price tag given modern technology. High-res VR is insanely expensive for good reasons, both the extreme DPI required, and the powerful hardware needed to drive it all at speeds fast enough to avoid motion sickness.