3 ms·
"Optimal" in my comment was specifically meant to mean "consistent". Nintendo is never on the forefront of hardware (aside from their creativity in that area),
by kimbernator 3y ago
"Optimal" in my comment was specifically meant to mean "consistent". Nintendo is never on the forefront of hardware (aside from their creativity in that area), but their product is absolute consistency. Games work very well and always the same for everyone.
Emulators are the antithesis of performance consistency. I love them, but there's zero way Nintendo (in its current form) ever officially supports an emulator you run on a typical PC.
- gjsman-1000 3y agoOh, in that case, no kidding. Even Yuzu has several hundred games it doesn't support. Yuzu also has things that just don't work well for most players. Super Mario Odyssey depends quite a bit on HD Rumble; which a Yuzu player almost certainly won't get unless they use a Switch controller. But why would an emulator user buy one and not use the Xbox controller they have lying around? Yuzu also tends to fuzz the timing for complicated games in weird ways. I saw an emulated copy of Super Mario Bros Wonder someone was playing, and I tried a very hard level (5-out-of-5 difficulty) called Fluff-Puff Peaks Special Climb to the Beat. Super tricky (https://youtu.be/4PcBDeCKa0Q https://youtu.be/4PcBDeCKa0Q). On my Switch, I could beat it on a few tries, consistently. On his emulated version though... I could not beat it. I tried over and over - with a Pro Controller - and could not beat it for over an hour. I pulled out my Switch version, again, a few tries, beat it. I swear Yuzu was subtly, imperceptibly screwing up the timing and physics. It wasn't a slow computer either - 13th Gen i5, RTX 3050. Not the latest thing around, but should be fine for Yuzu.
- deleted 3y ago[deleted]