3 ms·
Wouldn't a general purpose 3d AI learn just as quickly about those issues in the real world as they do in-game issues? Video game physics can also be made more
by sailfast 3y ago
Wouldn't a general purpose 3d AI learn just as quickly about those issues in the real world as they do in-game issues?
Video game physics can also be made more difficult - it's not a stretch to think about a reality simulator that dials these real-world effects up to 11 for AI to train in, at which point you need the meatspace bot and many things start to happen.