3 ms·
I think old console games (e.g. for the NES) were like this. You can record the inputs for a speedrun dependant on RNG and replay them on a real console, and so
by TazeTSchnitzel 3y ago
I think old console games (e.g. for the NES) were like this. You can record the inputs for a speedrun dependant on RNG and replay them on a real console, and so long as the timing is maintained exactly, the RNG outputs will be the same. This has been demonstrated with a tool called TASbot.
- boomboomsubban 3y agoI don't think TASbot is a real tool, it's an avatar for any tool assisted speed run using a variety of tools unique to a specific system or game. See https://tas.bot/wiki/Main_Page https://tas.bot/wiki/Main_Page