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You can control LLMs to any arbitrary degree of specificity by a mix of retraining and changing the decoding strategies. They can be as predictable as needed, I
by mike_hearn 3y ago
You can control LLMs to any arbitrary degree of specificity by a mix of retraining and changing the decoding strategies. They can be as predictable as needed, I think the bigger issue is more like how do you write stories when the possibilities get so much larger.
- summerlight 3y agoYes, less predictability is a part of the problems from the unconstrained search space. I think technically there is a room for improvement, but this usually needs ML expertise, which most of game designers and engineers do not have at this moment.