4 ms·
Easier said than done. I assume you have no prior experience on professional game development? Many game designers tried to tame chaos as a game mechanic in the
by summerlight 3y ago
Easier said than done. I assume you have no prior experience on professional game development? Many game designers tried to tame chaos as a game mechanic in the name of "emergent gameplay" and only a few of them survived through numerous iterations in an extremely limited format. I would recommend you to do your own research before making such a bold statement. It is not that people cannot come up with the same idea; many cases they tried it and there's a good reason not to do that.