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This would be cool to see as a game dev CI tool, an end-to-end playthrough test which would validate not only UI but the writing and game flow. Imagine getting
by gsuuon 3y ago
This would be cool to see as a game dev CI tool, an end-to-end playthrough test which would validate not only UI but the writing and game flow. Imagine getting a report that says something like "time to chop first tree: +20%"
- Jensson 3y agoThat isn't super hard to code, many of the large studios has such tools already. The main thing this could test that other things couldn't is the UX, that the UI actually is easy enough to understand for the AI to be able to navigate it etc. So if I could get reports like "+10% failed to understand how to chop their first tree" that would be good.
- gsuuon 3y agoAnd for release builds, running the tests across a cohort of gaming profiles so you could get detailed results for various personas instead of just a guess and check in production. It'd be great for indie and hobby projects as well - getting playtest feedback cheaply and quickly would be awesome. Hope this turn this into a service.