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If we model the game as someone flicking switches, strategy is ability to know which switches to flick when whereas technical skill is the ability to quickly an
by adtac 3y ago
If we model the game as someone flicking switches, strategy is ability to know which switches to flick when whereas technical skill is the ability to quickly and precisely flick the chosen switches.
In more complex games, there are more switches and the current set of best switches changes faster. With more switches, it's harder to know which are the best switches because the future is less predictable. And even if we figure out the best ones, they might change before we flick them. And even if we get around to it in time, we might fat finger it and accidentally flick an adjacent switch. And our opponent never gets tired or injured.
This is why I suspect AIs have a much higher ceiling even if we limit them to half the APM pros have. Better strategy matters less, but I admit it's our only chance lol.
FWIW, I've never played Dota but I've played a lot of AoE2 and from what I know they're similar enough (but maybe someone can correct me).