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Nobody actually wants to read LLM-generated soup. That's just a waste of everyone's time. If you're making a highly interactive, dynamic game, you don't even n
by TillE 3y ago
Nobody actually wants to read LLM-generated soup. That's just a waste of everyone's time.
If you're making a highly interactive, dynamic game, you don't even need detailed language for NPC interaction. You may as well use simple templates or even symbols.