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As someone who's worked in independent film and has been involved in projects that have spent $10k's and $100k's in music, I dont see this as lavish or irrespon
by theandym 14y ago
As someone who's worked in independent film and has been involved in projects that have spent $10k's and $100k's in music, I dont see this as lavish or irresponsible at all. Musicians are hard workers, and deserve to be paid for their efforts. Just because the developers couldn't hack their way to a great soundtrack and paid for decent/professional work doesn't mean they misappropriated funds. I'd counter that they rightfully spent the money in places that weren't their core competencies.
Edit: I know that film isn't the same as game development, but I feel that the multidisciplinary aspect of game creation incurs costs in a far wider arena than traditional software development.
- MrFoof 14y agoI don't see it as lavish or irresponsible either -- I was just providing a data point. If I could guarantee the sales would be a non-issue, I'd certainly love to step up the production values of titles I make with more varied soundtracks.