3 ms·
I doubt that the compute required to ingest game video in real time makes it remotely viable for botting. Even if it did, the above-human latencies between visi
by btown 3y ago
I doubt that the compute required to ingest game video in real time makes it remotely viable for botting. Even if it did, the above-human latencies between vision and agentic choice would be detectable by much simpler models operating on the more data-dense internal MMO server logs.
- coffeebeqn 3y agoMost of these games are pretty slow paced. I built mining bots for RuneScape 20 years ago. We would program a route to the resource and then look for the right colored pixel on the screen and click on it. Repeat x times and walk the route backward to the bank