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Having recently had to pick up C++ again after over a decade in Ruby/Python/Clojure/Haskell/TypeScript land, it was enlightening to see how much the language is
by 8f2ab37a-ed6c 3y ago
Having recently had to pick up C++ again after over a decade in Ruby/Python/Clojure/Haskell/TypeScript land, it was enlightening to see how much the language is a window into a previous era of programming, full of boilerplate and footguns and dreams for programming patterns that ended up non panning out.
It feels like the programming community can do so much better, having seen the other side of it, but there's an immense amount of legacy code that's holding us back. Especially if you're going into more serious game dev territory, it seems practically unavoidable.