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Show HN: I made a free animator. Think Adobe Illustrator but for animation
Trangram is a free one-stop platform to create, and share motion graphics and svg animations with a free built-in powerful editor which is a fusion of Adobe Illustrator and animation tools.
- 5- 3y agovery nice! unless i'm missing something, you don't support export to any vector and/or animated formats besides your own?
- asteroidz 3y agoCertainly a bit disappointing that Lottie or SVG format export doesn't exist. Hopefully a work in progress?
- KingOfCoders 3y agoLike Macromedia Director? I remember creating tcp ip network flow animations with that one.
- mahomedalid 3y agoI came here to say the exact same thing, it remind me to Macromedia Flash animations.
- HanClinto 3y agoYes, very much reminds me of that -- this looks great!
- seabrookmx 3y agoIt still exists. Macromedia Flash became Adobe Flash became Adobe Animate: https://www.adobe.com/ca/products/animate.html https://www.adobe.com/ca/products/animate.html Nice to see some free alternatives popping up.
- trangram 3y agoI'm not familiar with Macromedia Director. So I did a quick search and find that both tools can do a basic positions, scale, rotation and color animation just by creating shapes and keyframes within few clicks and draggings. Trangram, however, is more than that, it supports (1) morphing between two shapes (actually any shapes you can create or imagine) without extra efforts (2) motion path, which means you can define an arbitrary route and let your object move along that path easily (3) parent link, which means linked object can move, rotate and scale together There're many more exciting features I don't mention here, you can check them from Trangram about page below. https://www.trangram.com/about https://www.trangram.com/about Thanks so much for your comment and letting me know about Macromedia Director.
- Brajeshwar 3y agoWell, the power of Macromedia Director was not those animations — but, a scripting language called Lingo[1]. In 1999, I did a trial Kiosk for the State Bank of India[2] to be installed at a popular landmark in Bombay, called the Wockhardt Hospitals[3]. I used Macromedia Director to let users navigate for information, akin to an ATM but for info. A partnership led to including quite a few animations of Cardiology and similar info-animation. The ability of Macromedia Director and then Flash to see what you are doing immediately was what draw me into the world of scripted visuals. 1. https://en.wikipedia.org/wiki/Lingo_(programming_language) https://en.wikipedia.org/wiki/Lingo_(programming_language) 2. https://en.wikipedia.org/wiki/State_Bank_of_India https://en.wikipedia.org/wiki/State_Bank_of_India 3. https://en.wikipedia.org/wiki/Wockhardt_Hospitals https://en.wikipedia.org/wiki/Wockhardt_Hospitals
- shubhamjain 3y agoThis is awesome. Great job! I love the simplicity of the whole thing. I was able to figure out the tool in a minute. Compare that to professional software, which can have a scary complexity. I think it'd be a great educational tool. Kids would love to experiment with it.
- trangram 3y agoYour words mean a lot to me. In designing and implementing Trangram, ease-of-use ranks high on my list of priorities, alongside functionality and safety. Just as you mentioned, one of my primary motivations was to facilitate the creation of educational materials, which I was particularly inspired by experiences while watching The Power Of A Mathematical Picture https://www.youtube.com/watch?v=6vnMT70HOxc&list=PLOxODW9vlVLRpXYW1iMEjMJ0Xy2F0d4Q_&index=1 https://www.youtube.com/watch?v=6vnMT70HOxc&list=PLOxODW9vlV... I've designed Trangram as more than just an editor; it's a platform intended to democratize content sharing. Every individual should have the opportunity to disseminate valuable content to others, whether through a simple link or embedded HTML code (allowing for easy integration on personal blogs or websites). My aspiration is for Trangram to evolve into a secure and enriching environment for all, including children, fostering a space where learning flourishes.
- piva00 3y agoGood luck on your mission! As a kid/teenager who grew up creating animations and games on Flash (from v2 to v5) I've always felt that since then only the people really into animation have been able to play with it, the tools are not approachable, you need to learn a lot before you can do the basics which were quite straightforward with Flash. I really hope Trangram gets some traction so you have the time and resources to further develop it, it's a tool that has potential to make the world a nicer place :)
- trangram 3y agoThank you so much for your support and kind words! With support like yours, we're optimistic about the future and excited to see where Trangram goes.
- HanClinto 3y agoReally impressive work!! Ever since the demise of Flash I've felt a strong lack of such animation tools. Very nicely done!
- trangram 3y agoThank you for the kind words. I hope you guys will find it useful.
- JSavageOne 3y agoThis looks awesome. Some suggestions though: - Would be awesome to be able to open an existing animation (eg. like any of the ones showcased). It's a built overwhelming for a noobie opening up to a blank editor page. - Could also consider putting a tutorial video Anyways I'll have to play around with this.
- trangram 3y agoYour suggestions are greatly appreciated. We're constantly looking for ways to enhance the user experience, and your input will definitely be taken into consideration.
- barlog 3y agowhat an awesome. I made it in 5 seconds and published it, then it was embarrassed to be listed on the top page. Let's publish it unlisted! user/dai
- trangram 3y agoHi dai! It's great that you were able to create and publish your work so quickly. If you feel more comfortable keeping it unlisted, that's absolutely fine. The most important thing is that you're happy with your creation. If you ever decide to share it publicly in the future, you can always do so later on.
- junto 3y agoBack in the day I used to do quite a lot of Macromedia Flash work. It’s uncannily similar but a modern take. I’ve often wondered why no one has come up with a new product in this space. I think the long term demise of Flash has put off anyone even trying. There are so many great uses for animations on the web, even if we don’t need full blown user interfaces of them and intro screens like we did back in 2002. Great job!
- ramraj07 3y agoIsn’t adobe animate just flash ?
- lukan 3y agoNo, since flash is no longer around. Meaning you can still create all the animations and games, but then you will have to try to port it to js and canvas (via easeljs). And that did not work very nicely last time I tried it.
- eloeffler 3y agoThere is also ruffle which seems to be doing a very good job at reviving Flash animations. The Internet Archive is using it to preserve the profound cultural heritage of early millenial flash animations. https://www.theverge.com/2020/11/19/21578616/internet-archive-preservation-flash-animations-games-adobe https://www.theverge.com/2020/11/19/21578616/internet-archiv...
- wongarsu 3y agoThe Flash player is gone, but the authoring software called Adobe Flash was just rebranded to Adobe Animate. Back in the Flash times Flash was quite popular for Western-style 2d animation, and a lot of TV series were produced in Flash. Animate has been keeping that somewhat alive, though better alternatives have emerged.
- chongli 3y agoYeah. For all the hate the Flash player got back in the day, the authoring software (which was Macromedia Flash when I last used it) was awesome. It has really nice motion interpolation (tweening) and onion-skinning tools. For Western animation this meant you didn’t need to outsource all the in-between work.
- quaestio 3y agoIt would be cool to be able to use the middle mouse button to pan and zoom the canvas, like most CAD software allows. Can the units of the artboard be set - for example to mm?
- justinclift 3y agoJust opened the editor, switched to line mode, and drew a line. It seems to have automatically switched to selection mode, rather than keeping in the mode I deliberately switched to (line mode). That's unexpected, and probably not what most users would expect. Any chance of getting that changed, so the mode only changes when the user does it? --- Also, is it Open Source? :)
- lukan 3y ago"Also, is it Open Source?" No, also: "We reserve the right to modify this Agreement or its terms related to the Services at any time at our discretion." So it is currently free of charge, but may one day contain tracking without warning, or paid membership? The buisness plan (how to make money) is not clear to me. And this would be a major blocker for me to use if for anything serious, when one day I might loose access to my data, unless I pay an unspecified amount. You also cannot export your work to a common vector format, so will be bound by this website forever. If you are looking for something Open Source, there is the wick editor: https://www.wickeditor.com/ https://www.wickeditor.com/ (but developement is on hold)
- justinclift 3y agoYeah. Not being FOSS is a blocker from my point of view as well. Already been through that exercise with Adobe and the Flash ecosystem. No interest at all in a repeat.
- lukan 3y agoYeah, me too. Why, just why didn't Adobe open source (and vastly improve in terms of security) the flash player and rather let it die. It was such an awesome ecosystem.
- rekado 3y agoHere is a free software animator: https://www.synfig.org/ https://www.synfig.org/ Development is kinda slow, but this also means that it still works just as well as when I made a little short movie 15 years ago.
- dkarras 3y agoThis is cool, and "Adobe Illustrator for animation" is perhaps Adobe After Effects.
- ramraj07 3y agoNo, it’s adobe flash or whatever the hell they call it nowadays.
- t09i209ba893 3y agoVery nice. One question: I see the submission mentions SVG animation but I don't see any way of exporting as SVG. Did I miss something, or was this just meant as a plan for the future?
- trangram 3y agoAt the moment, Trangram does not support exporting SVG animation files. By svg animation, I means Trangram internally handle all shapes as svg objects, just as you can edit the path data under geometry section and Trangram supports basic svg file import.
- exodust 3y agoAll the examples say "post unavailable" for me in Firefox desktop. (edit: ESR browser version slightly out of date, worked after updating. I wonder what new browser feature is being used?) https://www.trangram.com/post/65bdd64d51a9f658905fa662 https://www.trangram.com/post/65bdd64d51a9f658905fa662
- trangram 3y agoGlad that you solve it. Trangram requires modern browsers which support web apis such as stream and crypto api to work properly.
- maxiwer 3y agoI'm elated that you used Angular. Because I've been b*tching about no one uses it :D
- scosman 3y agoOpened it, made an animation in 10 seconds. On mobile. With zero experience with animation software. Well done Any chance of Lottie export? I think I would use this if there was.
- gerroo 3y agoYes! That's what I was thinking.
- alistairthomson 3y agoFor lottie export there's: https://www.lottielab.com https://www.lottielab.com
- deleted 3y ago[deleted]
- begueradj 3y agoGreat work
- trangram 3y agoThank you
- abmmgb 3y agoJust tried it on my mobile, responsive and well designed. I like how neat and uncluttered the site is. The editor feels intuitive and easy to use. Like the demos on the homepage. This must have been a massive project very impressive!!
- trangram 3y agoThank you so much for your kind words. Making the editor intuitive and easy to use was a top priority, so I'm glad to you love it. Indeed, it was quite a massive project, but feedback like yours makes it all worthwhile.
- tupolef 3y agoGreat job! It took me 5 min to redo a animated logo that took me a few hours 3 years ago with Adobe. I will use it.
- trangram 3y agoI'm delighted to hear that you found the tool helpful.
- santiagobasulto 3y agoThis is great. I have actually written about how this is a great opportunity: an "excalidraw for animations". Try to make the people land immediately on the editor instead of the landing page. And focus on the sharing aspects so it gets viralized. Public you're aiming to?
- trangram 3y agoThanks for you suggestions. The landing page is still under development and may be updated any time in the future.
- wfme 3y agoLooks great and works well. Some small suggestions: - Please add some keyboard shortcuts for common actions, i.e., cmd/ctrl + z to undo (+ shift to redo), delete/backspace to delete, cmd/ctrl + d to duplicate, cmd/ctrl + a to select all. - Increase rotate cursor affordance - it's currently relatively tiny.
- verdverm 3y agoIs audio possible, and if not, plans for it?
- trangram 3y agoAudio functionality is not currently on the roadmap. Our primary focus is ensuring the sustainability and user-friendliness of Trangram.
- self_awareness 3y agoLooks good, although I'm a little bit sad about this web application trend. I mean I get the ease of deployment -- just open the webpage and use it. But this application is just temporary; it won't exist after 15 years; it will change into something else, or it will cease to exist. It will be impossible to use older version of it. It won't be possible to preserve it, emulate it. If the server is off, the application dies. In contrast, it's still possible to install the original Lotus 1-2-3, an application from 1983. The amount of applications that I've seen which aren't available anymore (even to be seen) is staggering. I see it as a waste of resources. Webapps have their advantages, but I see their core trait as ephemeral -- that might be sometimes a good thing, but I see it as a disadvantage.
- deleted 3y ago[deleted]
- mittermayr 3y agoI agree, this is also going to get much worse. I recently dipped back into some of the younger SaaS communities (Twitter is particularly crazy) and it's just madness. They make something, (ab)use anything they can find to push this in front of people and promote it, and if it doesn't throw cash within the minute, it will be left for dead. I'd even argue that some of these tools have a lifetime of a month or less. With AI, this is typically the moment when they run out of their first OpenAI top up and start to abandon.
- trangram 3y agoI understand your concern. There're always some trade-off over there. Taking Trangram implementation for example, I have to choose among different front-end frameworks considering all the strength and weakness, features and performance, documentation and community activeness; Creating new features and functionalities from scratch or use existing 3rd-party libs which is usually heavyweight in file size and may probably cause compatibility issues in the future; Determining which cloud servers to host Trangram so as to balance the performance and the cost. etc... And in terms of web apps vs native apps, we have to balance things like compatibility and maintainability. Anyway, I will try my best to make Trangram sustainable and bring values to everyone by creating and sharing creative contents.
- meekaaku 3y agoLooks very nice. Is this on webgl? Speaking as a non-professional JS programmer, where can I read about how to architect a program like this where you select a tool, then that tool lets you draw (or do something) on canvas. Another tool, has a different behavior to mouse click/movement while initial placement and later editing of the nodes. Architect it in such a way that its not a long list of if statements for state management. The recently shared Eloquent Javascript[0] had chapter 19 making a pixel editor. That seems to be a good approach, but then I wouldn't know any better. Any recommended reading or small size sourcecode that one could read and learn? [0] https://eloquentjavascript.net/19_paint.html https://eloquentjavascript.net/19_paint.html
- jonwinstanley 3y agoTo be honest, depending on how many tools/features you want to add, that would be a very big project for a solo developer. You'd need to build all of that functionality yourself. You detect where the user is pointing/clicking, then draw the element they are creating as visual feedback, then once done, persist the element somewhere. If a user clicks on the element again, somehow display that it is selected and display the tools for editing. You could build it in vanilla JS, or use a framework like React.
- meekaaku 3y agoI am not necessarily looking to build something production. Just want to learn. Any pointers?
- jarek-foksa 3y agoFor any non-trivial editor you will need an object model that abstracts away the low level drawing functions and manages state. I think fabric.js is worth checking as its source code is well organized and documented. It's not a small project though and the latest version was rewritten in TypeScript: https://github.com/fabricjs/fabric.js/tree/master https://github.com/fabricjs/fabric.js/tree/master
- dceddia 3y agotldraw could be a good example to look at. It’s an open source infinite canvas drawing app: https://github.com/tldraw/tldraw https://github.com/tldraw/tldraw The live version is at https://tldraw.com https://tldraw.com
- jimmar 3y agoVery cool! It's a great balance of power and simplicity.
- trangram 3y agoThank you!
- neurostimulant 3y agoThis is great! If you add lottie export, I could see this tool become popular among web and mobile app devs.
- trangram 3y agoThanks. Your feedback is valuable and will be taken into account as we continue to improve the tool.
- kylegalbraith 3y agoThis is super cool and was very easy to get going. Missing keyboard shortcuts is pretty annoying and would make this even simpler. I hopped in hoping it was like a Google Drawing, which it's pretty close, but the lack of keyboard shortcuts for copying/pasting, selecting all, etc -- makes it hard to move fast.
- cududa 3y agoThis is a ridiculously complex application dude. I’m sure they’ll get to keyboard shortcuts when they get to it
- trangram 3y agoThanks! Appreciate your understanding.
- trangram 3y agoThe Trangram editor offers keyboard shortcuts for many basic operations such as copy, paste, select all, zoom in/out, and more. However, at present, keyboard shortcuts for activating specific shape tools are not available. This decision stems from the challenge of finding a key combination that strikes a balance between being widely recognized and easy to remember. You know there're only 26 letters and it's easy to get conflict and confused with others.
- tamimio 3y agoSlightly off topic: What are the tools for making animations in the webpage, in html/canvas format not embedded videos? Sometimes I see some sites with nifty animations that animate while scrolling too and I wonder how it’s done.
- est 3y agoneed a free drawing tool instead of pen/line
- trangram 3y agoThat's something we could explore down the line. Before integrating it, we'd need to assess how it aligns with Trangram's current animation workflow. We aim to maintain a streamlined process and avoid encouraging methods akin to making a flipbook.
- weinzierl 3y agoA good SVG animation tool is dearly missing. I wish Inkscape could do it or there was an Inkscape-like animation tool, that does not hide but rather embraces the underlying SVG code. Can you tell how you approach to this is? Can you just export SVG animations or even import and edit without destroying the original structure?
- jarek-foksa 3y ago> I wish Inkscape could do it or there was an Inkscape-like animation tool, that does not hide but rather embraces the underlying SVG code. This is basically what I'm trying to achieve with Boxy SVG project: a vector graphics editor with UI similar to Inkscape, but focused primarily on SVG editing. It also allows you to easily switch between the code ("Elements") and timeline ("Animations") views: https://boxy-svg.com/blog/21 https://boxy-svg.com/blog/21
- exceptione 3y agoDoesn't work on Firefox unfortunately.
- drewzero1 3y agoRecently I was trying to create lightweight SVG images for an embedded project and was looking for exactly this type of thing. I ended up drawing them in Inkscape and then opening in a text editor to strip out everything that wasn't necessary, and round every coordinate to the nearest integer. I was using Ristretto next to the text editor to see the changes and was kind of wishing it could go the other way as well, maybe as a plugin for Geany or something.
- Mackser 3y agoThis looks really well done! I was able to create a simple animation easily even though I don't know anything about animation software. By the way, your "Features" page is really well made. I would showcase those features on the homepage. I didn't find the list of features until I clicked the link in one of your comments on HN. You can also make your project more appealing on the homepage by including a looping demo animation (to see what's possible) and a screenshot of the tool. Best of luck with the project!
- trangram 3y agoThanks for your suggestions. The feature demos were a labor of love, and it's wonderful to know they're appreciated.
- mittermayr 3y agoOne quick comment: I was threatened and on the brink of being sued by one of Facebook's bigger law firms, because my domain was called "***gram.com" — I went through a couple of calls with them, and they confirmed that the only issue was the use of the word "gram". I tried to stick to my guns, knowing they had nothing (legally) on me, but eventually had to give in once they told me to research the ongoing cases they have with all the other domain owners (which you can all find online). Some of which have been going through lawyer-warfare for over three years (at the time). They basically said, if I have the power to sustain this, they would sue and we'll clear this in court, if I don't want to go through this, I should back off and use a different domain. So, while I hate saying this, be warned, I was warned and ignored it, and eventually, no matter how tall you feel, that call may come quicker than you think. Keep a second domain around ready to go, make sure you can rebrand. Just my word of (super sad) advice. Looks great though!
- notsahil 3y agoAny reference to it? I couldn't find anything about Facebook taking action on a domain ending with gram. Was your domain similar to instagram? Because telegram is still out there.
- Chazprime 3y agoThis is one of them that I remember from 2016: https://www.theguardian.com/media-network/2016/dec/02/battle-brands-six-epic-fights-over-trademark-names https://www.theguardian.com/media-network/2016/dec/02/battle... I don’t see how even Facebook could have an issue with “telegram” being used commercially, but I wouldn’t be totally surprised if they did.
- panzagl 3y agoDeep in Meta HQ: "How dare the metric system infringe on our IP"
- zelphirkalt 3y agoTelegram has probably sufficient money, so that threatening them into doing what FB/Meta wants does not work. They only go after small enough fish, preying on the weaker.
- illwrks 3y agoI’ve not looked at the tool, but are animations driven by CSS, and if so do you embed the CSS into the SVG? Where I work we’re looking at SVG animation tools for some graphics and the majority appear to be lottie-like tools dependent on JavaScript and other plugins which we can’t use.
- jarek-foksa 3y agoFor pure SVG-based animations you should take a look at Boxy SVG: https://boxy-svg.com/blog/21 https://boxy-svg.com/blog/21
- deleted 3y ago[deleted]
- tgv 3y agoIt doesn't sound like CSS. The fans on my laptop came on after opening a simple animation (the Pythagorean proof). Firefox was at 100%.
- Springtime 3y agoSVGator[1] offers CSS or JS for animation export (no SMIL or hybrid it seems). I haven't used it but it came up in a prior HN discussion. Due to the traditional dearth of authoring tools I'm used to creating self-contained SVG animations manually via a text editor, by translating raster mockups, but glad there's at least one GUI authoring tool that considers such use cases. [1] https://www.svgator.com/help/getting-started/js-animations-vs-css-animations https://www.svgator.com/help/getting-started/js-animations-v...
- trangram 3y agoThank you for your interest! At the moment, Trangram does not support exporting SVG animation files.
- lukko 3y agoWell done for shipping! I'm really impressed by the tool - it's intuitive and like a very light-weight After Effects. I think just re-designing the landing page would make a huge difference, very quickly. I think currently it lets down what is a well-crafted design / animation tool. Get rid of the white and teal, and the default system fonts. The looom site is a lovely example (https://www.iorama.studio/looom https://www.iorama.studio/looom).
- trangram 3y agoThank you for your kind words and feedback! We're constantly looking for ways to enhance the user experience, and your input will definitely be taken into consideration.
- jzemeocala 3y agoOMG, I love this SOoooo much. Reminds me of a 90s era onion skin animation program I've been trying to find forever. SAVED
- jzellis 3y agoOh, man. I just barely glanced at the features and the editor but - and I mean this in the best possible way - it looks like you've recreated Flash. Regardless of what anyone thinks about the proprietary file format and Actionscript and the rendering engine,the actual Flash app itself was one of the best vector animation tools of all time, and when it died we lost something cool and useful. I'm really looking forward to playing with this in depth. Great job, man!
- thisislife2 3y agoDisappointed that this is a web application. But great work. The user interface is very intuitive and easy to use. Feature request: Add 'Export to JPEG-XL' option (JPEGXL - https://jpegxl.info/why-jxl.html https://jpegxl.info/why-jxl.html . See also - FFmpeg Adds Support for Animated JPEG-XL - https://news.ycombinator.com/item?id=36243889 https://news.ycombinator.com/item?id=36243889 ).
- trangram 3y agoThanks for your feedback. We'll definitely keep that in mind as JPEG-XL becomes more widely supported across modern browsers.
- thisislife2 3y agoIt is already widely supported by all the major browsers except Chromium that powers Google Chrome and Microsoft Edge. And the lame excuse they give for that is "Chromium has actually decided to discontinue JPEG XL support, citing a lack of interest in the format." So if you wait for Google (and Microsoft) to support JPEG-XL, you will be stuck in a kind of "chicken and egg" paradox, where you wait for Chromium to support JPEG-XL and Google waits for developers like you to implement it in your apps.
- MyFedora 3y agoWhy compare Tangram to Adobe Illustrator when Adobe offers animation software in their suite? Adobe After Effects does motion graphics. Adobe Animate does animations for the web, or so I heard. How is Tangram closer to Illustrator than After Effects or Animate?
- lazylion2 3y agoPlayed with it for a couple of minutes, amazing work! one bug, after pressing alt+space, it causes the alt key to be always pressed, which makes everything you move to get copied (as if the user is pressing alt)
- trangram 3y agoNeed further info, your browser version and os?
- brontosaurusrex 3y agoThere is a typo in font style section: Blod italic (should be Bold).
- trangram 3y agoI appreciate your keen eye for detail. Will correct it later.
- vasco 3y agoJust wanted to give a feature suggestion of adding a way to start the animator from existing designs. Kind of "fork" or "remix" for existing ones, opening the editor with the existing design pre-loaded. I think that would be incredible network power and cool to learn the tool.
- javier_e06 3y agoIt passed my first test: "Type hello world and make it bounce for 5 seconds." The second test is: "save it as a gif" I could not do that because I need to create an account. I am weary of sites that lock in my work. Perhaps it would be a good hook-and-reel method to allow one grace save to ensure that what people create in an anonymous trial can be used somewhere else. All my kids and I know how to use Paint Tool Sai because I trusted the software with our work. It was affordable and ran locally. Great site. I'll pass the word around.
- wizzwizz4 3y agoYou can save to file ('export', to use Trangram's nomenclature) without creating an account. This includes Trangram's native .tg format, as well as animated GIF.
- javier_e06 3y agoAh, yes! Thank you!. The export works like a charm. It let me select multiple formats.
- latexr 3y ago> Think Adobe Illustrator but for animation That makes me think of Flash.
- taink 3y agoOpening the website with Firefox 123.0.1 on Windows 10 x64, the webpage slowed my browser to a crawl. After a quick look into it, it seems it didn't play well with the Angular Devtools extension[1]; you might want to look into it. Interesting tool nonetheless! [1] https://addons.mozilla.org/fr/firefox/addon/angular-devtools https://addons.mozilla.org/fr/firefox/addon/angular-devtools
- trangram 3y agoThanks for the feedback. Will investigate it.
- WillAdams 3y agoSome things I'm not seeing: - no direct draw/deform/reshape tools --- Macromedia Flash had these of Futurewave's SmartSketch - no scripting any possibility of those things getting added? (or could I get a hit w/ a clue stick showing me where in the UI I'm missing them)
- mellutussa 3y agoNice! Feature idea: let me open the demos in the editor.
- _0j9w 3y agoPlease consider adding `overscroll-behavior: contain;` to the <body> or whatever wrapper causes my browser to scroll/drag outside of the viewport when zooming in or out the preview. https://developer.mozilla.org/en-US/docs/Web/CSS/overscroll-behavior https://developer.mozilla.org/en-US/docs/Web/CSS/overscroll-...
- anticensor 3y agoThat inhibits pull-to-refresh in mobile phones.
- interestica 3y agoDo you have svg output examples?
- trangram 3y agoCurrently, Trangram doesn't support exporting SVG animation files. While static SVG export is planned, it's not yet available.
- interestica 3y agoAh, your description mentions svg animations.
- kookamamie 3y agoLooks very good (instant Flash erhm flashbacks) but jesus christ how to add more key points to the timeline?
- deleted 3y ago[deleted]
- forsakenharmony 3y agoWish the animations were playing in 60 or even better, my native refresh rate. They look super choppy using firefox on macos
- kraig911 3y agoI like it but is there a pen Bezier tool? It'd be perfect with that feature.
- trangram 3y agoCertainly, we do have a Pen Bezier tool available. When you switch to path mode, the first one is what you want.
- mahesh_rm 3y agoThis is amazing. I was able to open it and start creating animations! Thank you for this contribution!
- trangram 3y agoThank you and enjoy your animating.
- srameshc 3y agoThis is wonderful. I love the simplicity of this tool and my kids loved it.
- trangram 3y agoGlad to hear that you found the tool wonderful and that your kids enjoyed it too! It's always great when something simple brings joy and utility to both adults and children alike.
- kokalesi 3y agoThis brings tears in my eyes... thank you <3
- trangram 3y agoThank you!!
- mettamage 3y agoI wonder why nothing like this ever became big again after Flash.
- theferalrobot 3y agoI love this, I drew a triangle, clicked somewhere else on the timeline moved the triangle and it worked. So intuitive, just how it should be.
- trangram 3y agoGlad you found it intuitive! Keep creating!
- i_am_a_squirrel 3y agoI love this! I was hit with a wave of nostalgia. I used to spend hours and hours making flash animations. This tool is super intuitive :D I haven't touched an animation tool since I was like 11 years old, and it just works.
- trangram 3y agoI'm delighted that Trangram brought back those memories for you. Hope you are enjoying creating and sharing your designs. Happy animating!
- themagician 3y agoWow. Adobe did such a great job destroying Flash that people be out there creating whole "Adobe Illustrator but for animation" software when Adobe already makes Adobe Illustrator but for animation. Honestly, that's incredible.
- happytiger 3y agoThis looks like a free version of https://rive.app/ https://rive.app/ (also free). What would you say differentiates it? And why would I pick yours over rive long term?
- hellorashid 3y agowhoa this is seriously impressive!
- trangram 3y agoThanks a lot!
- RespectYourself 3y ago[dead]
- alertuser 3y agoFlash was dangerous because it ran a VM and had low-level access for storage and graphics. So it was always fighting against exploits that ruined its features.
- zem 3y agowhat i miss from my childhood days is the far simpler program fantavision, which produces pretty crude results by today's standards, but which also had a very small learning curve and really let beginners experiment with the basics of vector animation. i've often wondered why there is no good analogue today.
- watersb 3y agoMac app for web animation: Tumult Hype https://tumult.com/hype/ https://tumult.com/hype/ Resulting animation can be self-hosted on a web page. macOS-only, I believe.
- stevels 3y agoVery impressive. I love it. How are you going to evolve it? Would you mind sharing your plan?
- trangram 3y agoThank you for your kind words! I'm continuously striving to improve Trangram. Currently, I'm focusing on enhancing existing features and ensuring a smoother user experience overall. Rest assured, I'll continue to add new features to Trangram in the future, as stated on the https://www.trangram.com/about https://www.trangram.com/about page.
- dusted 3y agoExcellent job! I recently fired up the latest version of Adobe flash and found myself entirely unable to remember how to even do a simple keyframe animation, your editor manages to let me do that intuitively! I'm definitely going to have a closer look at this in the future!
- trangram 3y agoThank you! Delighted to hear that you find Trangram intuitive. Looking forward to having you explore it further in the future!
- T3RMINATED 3y ago[dead]
- fredguth 3y agoAnimator was the name of the first animation software I used in 94.
- hank1931 3y agoWhen on the "My Designs" list, if you choose the vertical three dots way on the right, Delete is spelled Detele. Other than that, well even with that, you've come up with an amazing app!!
- trangram 3y agoOh, this is a creative one, I don't even know how I did that. Thank you for letting me know.
- geenat 3y agoFlash is back, baby
- rpuiu 3y agoThis is super cool, gret job! How long did it take for you to reach this version?
- trangram 3y agoThank you! Well, it's hard to say, because the first version of Trangram differed significantly from what you see now. Additionally, I've been involved in various projects over the years.
- albert_e 3y agoThis is wonderful. I hope you are able to make this a full product. Suggestion: - import SVGs? - create custom shapes and groups and add them to a "library" so you can reuse them across projects?
- trangram 3y agoTrangram indeed supports basic SVG import as well as importing Trangram files (tg). To import, simply navigate to the "Import" option under the main menu (Trangram logo) in the editor. Regarding reusing shapes or groups, you can export them as tg files and import them into your new project. This feature allows for seamless reuse across projects. I hope this clarifies things for you!
- trangram 3y agoIn addition to exporting/importing tg files, logged-in users can easily reuse their existing designs by directly importing them from "My Designs".
- raobit 3y agohey hey!! the tool is really cool. What tech stack did you used to develop this?? I also see you have disabled inspect chrome tab, why that so?