3 ms·
Fear of leaks, dealing with timezone differences that slow down the work, cultural differences leading to misunderstandings, or generally requiring more iterati
by BehindBlueEyes 3y ago
Fear of leaks, dealing with timezone differences that slow down the work, cultural differences leading to misunderstandings, or generally requiring more iterations to get the same result. Sure it might be cheaper even if it takes 10x as long, but games have tight roadmaps and hard deadlines so in some cases time may matter more than money.