3 ms·
Nvidia has insane margins so it isn't hard* for a well-funded player to beat them in FLOPS/$. The hard part is the compiler toolchains, the libraries, the docum
by mastax 3y ago
Nvidia has insane margins so it isn't hard* for a well-funded player to beat them in FLOPS/$. The hard part is the compiler toolchains, the libraries, the documentation, getting models to run fast.
* Everything is relative. It's hard to make even a simple microcontroller - but also it isn't hard, you know?
- transitionnel 3y ago"Life in 1 comment"
- VHRanger 3y ago> Nvidia has insane margins so it isn't hard* for a well-funded player to beat them in FLOPS/$ It's hard when you can't buy TSMC capacity