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All the widely anticipated games have more than enough folks nowadays willing to endure through janky private alphas and betas. So much so that it's common for
by MichaelZuo 3y ago
All the widely anticipated games have more than enough folks nowadays willing to endure through janky private alphas and betas. So much so that it's common for a lot of bugs identified in later beta stages to not even be fixed.
So a large QA team is only needed nowadays for games that nobody is really that hyped about, or games that cannot risk any chance of plot-lines/art leaking before release.
- BehindBlueEyes 3y agoYes and no, guess who has to repro bugs so they can be assigned for fixing based off what players report during alpha/beta tests?
- MichaelZuo 3y agoIn this case it’s actually detrimental to have a large QA team. A smaller, more competent team is invariably better.