3 ms·
>"It isn't rational to say zero, is it?" It is well above zero. But this is for very specific situation - parallel CSS. I on the other hand had never had prob
by FpUser 3y ago
>"It isn't rational to say zero, is it?"
It is well above zero. But this is for very specific situation - parallel CSS.
I on the other hand had never had problem managing / mutating state in my multithreaded programs. I did have one situation with deadlock when interacting with Directshow signal processing. That was around 2002 I think. Took me one day to analyze and fix the code after the bug was reported. But Directshow is an incredibly complex piece with some weird behaviors. Other then that I do not recall any real problems. Btw that particular software was desktop application and written in Delphi, not even C++.
So yes to me the opinion of Mozilla's team is totally irrelevant. It is of course totally mutual but I suspect that my situation - C++ application servers is way more common than parallel CSS.
- sunshowers 3y agoYour original assertion was: > Multithreading is just as "relatively" easy in other compiled languages. Maybe that is true for your case, but broadly speaking it isn't true.