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> They have an obvious incentive to like it: they're getting paid for doing nothing. My friend, this is weapon's grade ignorance, and this is a very, very char
by buran77 3y ago
> They have an obvious incentive to like it: they're getting paid for doing nothing.
My friend, this is weapon's grade ignorance, and this is a very, very charitable characterization. Your big idea is that people want these continuous transitions because they can waste a few minutes per day looking at them and be paid for it?
Any person working together with someone else on large documents and their endless reviews, and definitely anyone who often has to follow documents on a shared screen knows the benefits of transition between states. Something that allows the eyes and brain to track the motion. Objects in real life don't jump between locations instantly so nothing about people is trained to follow such instant transitions. The fewer the cues about how things moved, the harder it is to follow.
- mrob 3y agoThe users' fingers don't jump between locations instantly. That already provides the motion cue. UI animations are additional motion added after the natural motion has already completed. And I already agreed that animation can be beneficial to spectators, who don't have access to the natural motion cue, but that's a small fraction of total use.