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Great article, as always! The author not only looks into the spec sheet and the presentation, but also looks into the OSS mesa code and uses OpenGL introspecti
by flakiness 3y ago
Great article, as always!
The author not only looks into the spec sheet and the presentation, but also looks into the OSS mesa code and uses OpenGL introspection to reverse-engineer (well, not by himself but...) the architecture. For me this is one of the most detailed explanations of how mobile GPU architecture looks like.
The comparison to the older NVIDIA GPU is also very helpful (it is like a 6 year gap between this and discrete NVIDIA GPU 1050 GTX). Now I wonder how it compares to other mobile GPUs like Apple's or ARM's.