4 ms·
not an expert in this subject, but I believe subpixel rendering is the broad category of solution https://en.m.wikipedia.org/wiki/Subpixel_rendering https://en.
by harlanlewis 3y ago
not an expert in this subject, but I believe subpixel rendering is the broad category of solution https://en.m.wikipedia.org/wiki/Subpixel_rendering https://en.m.wikipedia.org/wiki/Subpixel_rendering
further, the “pixel” unit widely used today is quite far removed from physical pixels on consumer devices and is more similar to an abstracted “point” unit - for example, apple alone supports devices at 1x, 2x, and 3x resolutions (or pixel densities)