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You just make all the dependencies open source at the time the rest of it becomes open source, then you can keep the updates in-house and the community can upda
by partitioned 3y ago
You just make all the dependencies open source at the time the rest of it becomes open source, then you can keep the updates in-house and the community can update the dependencies if necessary and willing
- WorldMaker 3y agoThat still assumes the dependencies are first-party. Some well known CVE examples have been how much both macOS and Windows had internal dependencies on Adobe code. Surely Adobe still has a commercial interest in their code even as/when both macOS and Windows dropped the features that relied on those dependencies? (For other examples, the game industry is full of well known third-party "middleware" like Bink, SpeedTree, and much more because those middleware like to force their logos into places for advertising as a part of their licensing terms. If Windows had opening or closing credits it might be a surprise how many logos might be forced to show up in it.)