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I didn't say you could not make a 4K demo at all. I said you could not make one if you had to include an OS, drivers & DX/OpenGL libraries that most modern 4K d
by Klinky 14y ago
I didn't say you could not make a 4K demo at all. I said you could not make one if you had to include an OS, drivers & DX/OpenGL libraries that most modern 4K demos rely on. You could probably make something like this demo in DOS, but it probably would look nowhere near as pretty.
My point was that modern 4K demos are still fun, but they should not be looked at as though they are great examples of efficient uses of resources. You have to watch out for Man on the Moon Syndrome where people start asking "Why can we get infinite 3D fractal explorations in 4K of space, but Ruby's binary is 10MB!!?".