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because of the way the software you use, use other software that is licensed. Just like it is not legal to do copyright infringement indifferent to how much yo
by madsbuch 3y ago
because of the way the software you use, use other software that is licensed.
Just like it is not legal to do copyright infringement indifferent to how much you own the hardware you do it on.
- zamalek 3y agoThis is a LD_LIBRARY_PATH emulator. No CUDA installation required.
- chpatrick 3y agoYou probably still want to use things like cublas if you want to run existing CUDA software.
- Const-me 3y agoI would want an equivalent of cublas optimized for my specific GPU model and implementing the same API. AFAIK cublas and other first-party libraries are hand-optimized by nVidia for different generations of their hardware, with dynamic dispatch in runtime for optimal performance. Pretty sure none of these versions would run optimally on AMD GPUs because ideally AMD GPUs run 64 threads / wavefront, nVidia GPUs run 32 threads / wavefront.
- beeboobaa 3y ago> Just like it is not legal to do copyright infringement indifferent to how much you own the hardware you do it on. It is legal for me to make a copy of any copyright protected media using hardware that I own. It is not legal for me to share this copy with others. https://nl.wikipedia.org/wiki/Thuiskopie https://nl.wikipedia.org/wiki/Thuiskopie
- indrora 3y agoEmulator developers should incorporate in the Netherlands, it seems.
- matheusmoreira 3y ago> Just like it is not legal to do copyright infringement indifferent to how much you own the hardware you do it on. Sony Computer Entertainment v. Connectix Corp. https://scholar.google.com/scholar_case?case=7166769136737271634 https://scholar.google.com/scholar_case?case=716676913673727... > The object code of a program may be copyrighted as expression, 17 U.S.C. § 102(a), but it also contains ideas and performs functions that are not entitled to copyright protection. See 17 U.S.C. § 102(b). > Object code cannot, however, be read by humans. > The unprotected ideas and functions of the code therefore are frequently undiscoverable in the absence of investigation and translation that may require copying the copyrighted material. > We conclude that, under the facts of this case and our precedent, Connectix's intermediate copying and use of Sony's copyrighted BIOS was a fair use for the purpose of gaining access to the unprotected elements of Sony's software.