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Cost of hardware is actually a huge part of overall cost, and the economics are worse, not better when you need to prototype and test things for a one-off missi
by johnwalkr 3y ago
Cost of hardware is actually a huge part of overall cost, and the economics are worse, not better when you need to prototype and test things for a one-off mission/vehicle made by a new company vs updating a vehicle that sells hundreds of thousands, and making it by a company that has sold millions. There's virtually no technical risk in designing the next iteration of Jeep.
"Just put 1/2 radiator and 1/2 solar" and "just put legs on every side" is still really simplistic and nobody even mentioned thermal insulation yet, which is normally a much higher proportion of surface area compared to radiators and solar, at least if all three are on the main spacecraft body. I was being extreme in my last comment to make a point, but you still sound to me like a guy suggesting 20, and now 12 wheels on a Jeep instead of 4.
- HarHarVeryFunny 3y ago> you still sound to me like a guy suggesting 20, and now 12 wheels on a Jeep instead of 4 No - on a lunar lander, not on a jeep. It makes a difference (I'm really not sure why you started talking about Jeeps). The difference is the cost to test a lunar lander (on the moon) vs cost to test a jeep, and the fact that we're only going to build one lunar lander vs a production run of millions for the jeep. For the Jeep it's cheap enough to iterate and test (on earth), and end up with an optimized design that has 4 wheels and not 12 or 20. Not only is this relatively cheap to do, but there's a huge incentive to do so since we're going to mass produce the Jeep and would therefore like to reduce build cost and maximize profit. In contrast, the lunar lander is very expensive to "test" since that means a failed mission to the moon. Maybe that mission costs $5M, so if we fail twice before getting it right we've added $10M to the cost. If we can avoid those failed tests by instead adding $1M of redundant hardware that makes it work first time, then we've saved a lot of money. We're only building one lunar lander, so there's no multiplier in front of that $1M we added to the hardware cost.