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I like to solve this problem in Kerbal Space Program simply by avoiding it: My landers are designed to land sideways.
by isopede 3y ago
I like to solve this problem in Kerbal Space Program simply by avoiding it:
My landers are designed to land sideways.
- sjducb 3y agoAlso solves the problem that starship’s door is so far away from the ground.
- onethought 3y agoIt can carry 100 tons. I’m sure they can pack a ladder… or elevator… heck a smaller propulsive landing platform
- sjducb 3y agoBut what if the elevator doesn’t work? The backup plan is a 25 meter ladder that you have to climb in a spacesuit.
- deleted 3y ago[deleted]
- bloopernova 3y agoThat sideways drift was the bane of my existence. I could never quite kill all of my horizontal velocity, and tipping over was common. (Just as the article said) I wonder how SpaceX will solve this reliably for Starship?
- stevage 3y agoUsing SAS and RCS pointed retrograde to surface pretty much auto solves that problem.
- numpad0 3y agoSLIM was designed to land sideways and still managed to stick its head up in the sand(partially due to a KSP style engine explosion).