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WebGPU can't fill any need that GL, DirectX, or Vulkan can't. WebGPU isn't a native GPU API, but an abstraction over existing ones. As such its feature set is o
by kllrnohj 3y ago
WebGPU can't fill any need that GL, DirectX, or Vulkan can't. WebGPU isn't a native GPU API, but an abstraction over existing ones. As such its feature set is only ever at best comparable, but in practice will always be worse than the native ones (always worse due to needing to be implementable by multiple platforms - at a minimum both vulkan and metal)
- solardev 3y agoI see. Thanks for the explanation!