3 ms·
What more can you say about or link to of the wirewrap robot? I remember seeing it in the lab, but never saw it in action, and I haven't been able to dig up any
by DonHopkins 3y ago
What more can you say about or link to of the wirewrap robot? I remember seeing it in the lab, but never saw it in action, and I haven't been able to dig up anything more about it. I'd love to see a video of it doing its thing!
Maybe its corpse appears in this video from 1993, which might be years too late, but it does show off some of its beautiful work.
David Siegel: MIT AI Lab:
https://www.youtube.com/watch?v=hp9NHNKTV-M https://www.youtube.com/watch?v=hp9NHNKTV-M
>An old video of the 9th floor of 545 Tech Square (MIT building number NE43), filmed around 1993.
Check out the Puma graveyard, and all the little swarming space robots!
I wonder what ever happened to Minsky's tentacle:
AI History: Minsky Tentacle Arm
https://www.youtube.com/watch?v=JuXQPdd0hjI https://www.youtube.com/watch?v=JuXQPdd0hjI
>This film from 1968 shows Marvin Minsky's tentacle arm, developed at the MIT AI Lab (one of CSAIL's forerunner labs). The arm had twelve joints and could be controlled by a PDP-6 computer or via a joystick. This video demonstrates that the arm was strong enough to lift a person, yet gentle enough to embrace a child.
The stuff at the end reminds me of Golan Levin's adorable googly-eyed worm robot (which was a menacing BB IRB-2400/16 underneath):
Interactive Worm Robot:
https://www.youtube.com/watch?v=OjUwH9tOdus https://www.youtube.com/watch?v=OjUwH9tOdus
>"Double-Taker (Snout)" (interactive robotic installation, 2008) deals in a whimsical manner with the themes of trans-species eye contact, gestural choreography, subjecthood, and autonomous surveillance. The project consists of an eight-foot (2.5m) long industrial robot arm, costumed to resemble an enormous inchworm or elephant's trunk, which responds in unexpected ways to the presence and movements of people in its vicinity. Sited on a low roof above a museum entrance, and governed by a real-time machine vision algorithm, Double-Taker (Snout) orients itself towards passers-by, tracking their bodies and suggesting an intelligent awareness of their activities. The goal of this kinetic system is to perform convincing "double-takes" at its visitors, in which the sculpture appears to be continually surprised by the presence of its own viewers — communicating, without words, that there is something uniquely surprising about each of us. More information at http://www.flong.com/projects/snout/ http://www.flong.com/projects/snout/.
https://web.archive.org/web/20080803011529/https://www.flong.com/projects/snout/ https://web.archive.org/web/20080803011529/https://www.flong...
https://library.e.abb.com/public/76ee88849028406b94407ad406dd703c/3HAC042195%20PS%20IRB%202400-en.pdf https://library.e.abb.com/public/76ee88849028406b94407ad406d...