5 ms·
I must've missed the build up for all of this because all I got was a very, very buggy interface and two floating guys insulting me and I didn't get it. That s
by marcusf 14y ago
I must've missed the build up for all of this because all I got was a very, very buggy interface and two floating guys insulting me and I didn't get it.
That said, I did enjoy SpaceQuest as a kid -- looking at Wikipedia, I wasn't more than 10 when the last game came out. It seems like Kickstarter has become a mechanism for making me feel old.
- pavlov 14y agoWhen you're over 30, you'll find that the world has become a mechanism for the sole purpose of making you feel old :) I agree that the Spaceventure demo isn't all that impressive in itself. But if you screw your rose-and-blue-colored space glasses on tight, it's not difficult to imagine what it might feel like to play a new Space Quest game in the browser. (Edit: the comments by the Q42 guys reveal that this prototype was just an idea a week ago. From that point of view, it's very impressive what they managed to build in such a short time!)
- primigenus 14y agoWhat did you feel was very, very buggy about the interface? Please let us know so we can work on improvements.
- marcusf 14y agoWalking around in general felt painful - For example: I got stuck getting in to the first cave because I was standing on the wrong spot, so I had to walk around a bit to move forward, though the environment really didn't give me any clues that was the case.