3 ms·
The design idea of "don't pay for what you don't use" seems to cause the language features/library to be wide and orthogonal instead of deep; the weight is more
by pubby 14y ago
The design idea of "don't pay for what you don't use" seems to cause the language features/library to be wide and orthogonal instead of deep; the weight is more or less spread out. Beginners can learn in increments, which is the approach I took for C++11 - first I used new template features, then rvalue references, then threading, and so on.