3 ms·
There's always the third option: first make a simple machine that works but looks crap, and then gradually upgrade the aesthetics of the worst looking part unti
by boxed 3y ago
There's always the third option: first make a simple machine that works but looks crap, and then gradually upgrade the aesthetics of the worst looking part until it's "cool enough".
Or, in Software development terms:
Make it work, make it right, make it [cool]
- whstl 3y agoI explained it elsewhere, but the "looking cool" part is not just about aesthetics in the superficial sense. It's about the fact he wants to use marbles to trigger electro-acoustic instruments, and he wants to have some features that kinda suck, such as the "marble elevator". He could keep the mechanical sequencer and trigger instruments using hammers. That would make this project more feasible. But then he wouldn't have the marbles... Honestly all the problems here are centred around the "marbles" constraint :/ But your point stands: he could lower the scope and actually finish something.