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It’s the integration with those platform-specific requirements which I find so tough. Apple wants a particular format, signed and whatnot via xcodebuild. Window
by e-dant 3y ago
It’s the integration with those platform-specific requirements which I find so tough. Apple wants a particular format, signed and whatnot via xcodebuild. Windows, I don’t even know. Something about universal apps on the Windows store. Android is a bit simpler if you can target the right directory with the right toolchain.
It’s these particular systems that I find the most difficult. If there were a collection of nice utilities for working with them uniformly, oh, that would be amazing.
- catlifeonmars 3y agoNot really the same as app packager, but your comment reminded me of this tool: https://fpm.readthedocs.io/en/v1.15.1/ https://fpm.readthedocs.io/en/v1.15.1/
- aappleby 3y agoAuthor here. I do most of my development in WSL but do have a few projects that I want to get working again with Windows/MSVC - I will be using Hancho for those builds and expect it to work fine cross-platform though I haven't tackled it yet.